Body Systems Exam Thursday, 2/5 - Lessons 1-7
Learning Target
Students will be able to design, build a prototype, test and reflect on a Earthquake resistant skyscraper.
Success Criteria
I am successful when I can...
Students will be able to define the core engineering terms: Criteria (goals), Constraints (limits), and Trade-offs (compromises).
Students will be able to explain why structural engineers must balance these three elements when designing earthquake-resistant buildings.
Students will be able to identify specific structural strategies (such as Cross-Bracing/"X-Factor", Shear Walls, and Moment Frames) and describe how they increase stability.
Students will be able to apply their knowledge of geometric shapes (specifically triangles vs. squares) to create a preliminary design sketch for a tower that maximizes height while maintaining stability.
Standards
HS-ETS1-3. Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics, as well as possible social, cultural, and environmental impacts.
Reminders
This new challenge will last 3 days
Remember, to clean up your workstation, materials at the end of the period.
Part 1
Our Problem
A Picture is Worth 1,000 Words
Step 1) Look closely at both images below:
Create one idea or statement about what you notice.
Step 2) Revise your idea or statement by adding in at least ONE of these academic vocabulary words:
Criteria
Constraint
Trade-Off
Materials
Cost
Stability
Step 3) Revise your statement or idea one more time by adding one conjunction to explain a relationship or cause-and-effect
Conjunctions: Because Although Therefore
Shake Table Video #1
Shake Table Video #2
Part 2
Our Design Challenge
(5 min)
Over the next three days, we will be designing, building and testing an earthquake resistant table made out of:
1) Spaghetti 🍝
2) Marshmallows
3) Tape
Part 3
Reading
Search and Unseen:
Why do some buildings survive earthquakes and others do not?
Instructions: Answer the following questions using specific evidence from the text.
Identify Criteria: According to the article, "Criteria" are the standards used to judge success. What are the two specific criteria you will be scored on for the spaghetti tower challenge?
Identify Constraints: The author mentions that engineers cannot just "do whatever they want." List three specific Constraints (limits) mentioned in the text that you will face during this project.
Define Trade-offs: In your own words, explain what a Trade-off is. Why does the article suggest that "you almost never get everything you want" when designing?
Headline: When the Ground Moves: Engineering Buildings to Survive the Shake
Imagine standing in the middle of a room, and suddenly, the floor jerks violently to the left, then shoves back to the right. You would likely lose your balance and fall. Now, imagine you are a 50-story skyscraper made of steel and concrete. When an earthquake hits, the ground beneath the building moves rapidly, but because of inertia, the heavy top of the building wants to stay exactly where it was. This creates a massive "tug-of-war" where the bottom is pulled one way by the earth while the top pulls the other way. These intense sideways forces are called lateral forces, and most buildings aren't naturally designed to handle them. They are built to fight gravity—straight down—not to fight being shoved from the side. If a building is too stiff, it might snap like a dry twig; if it’s too wobbly, it might sway until it topples.
The job of a structural engineer isn't to build an "unbreakable" building, which is usually impossible or too expensive. Their job is to design a structure that can survive these forces by carefully balancing three core concepts: criteria, constraints, and trade-offs. Before drawing a single blueprint, engineers must define their Criteria, or the goals of the design. In the real world, criteria might mean ensuring a hospital remains functional after a quake. In your spaghetti tower project, your criteria are simple: build a tower that is tall enough to earn height points and stable enough to earn time points on the shake table.
However, engineers cannot just do whatever they want; they are limited by Constraints. These are the restrictions that hold a project back. Real-world engineers are limited by budgets, available materials like steel or concrete, and strict deadlines. Similarly, your project has constraints: a limited supply of fragile spaghetti and soft marshmallows, a short time limit to build, and the unforgiving laws of physics. Because of these constraints, engineers face Trade-offs. A trade-off is a difficult choice where you give up one desirable thing to get another. For example, you might want your tower to be very tall to gain height points, but as it gets taller, it becomes wobblier. You must decide if you will risk building higher and possibly collapsing early, or build shorter and sturdier to ensure you get all the "time standing" points.
To handle these trade-offs and survive the shake, engineers rely on specific design strategies. The most essential of these is Cross-Bracing, often called the "X-Factor." If you build a simple square frame and push on the corner, it easily tilts into a rhombus shape because squares are inherently "floppy." Engineers fix this by adding diagonal beams that form "X" shapes, turning the squares into triangles. Triangles are the strongest shape because their angles cannot easily change, making the structure rigid. Another structural strategy is using Shear Walls or a central spine. Tall, thin buildings love to twist during an earthquake, so engineers build solid walls or a dense core in the center to stop this rotation. In your project, this might look like a tight bundle of spaghetti columns in the middle of your tower.
Beyond the shape of the frame, engineers also focus on the strength of the connections, known as Moment Frames. The weakest part of any structure is usually where the beams connect; if the joints snap, the building fails. Real engineers use rigid welding to make joints that resist bending. Since a single strand of spaghetti snaps easily, you can mimic this by taping three strands together to create thick, stiff columns that are much harder to break.
Finally, some advanced strategies involve changing how the building interacts with the ground. Base Isolation works like a skateboard; engineers detach the building from the ground using rubber pads so the earth shakes back and forth underneath while the building stays relatively still. You might try this by creating a soft "raft" of marshmallows for your tower to sit on. An even wilder idea is the Tuned Mass Damper, where engineers hang a massive weight inside the top of a skyscraper. When the building sways right, the weight swings left, canceling out the movement. While risky for a spaghetti tower, a carefully placed marshmallow weight could save your structure—or shake it apart if timed wrong. As you build, remember that there is no "perfect" design, only the best possible solution for the constraints you face. Good luck on the shake table!
Part 4
Marshmallows-Spaghetti Skyscraper Challenge
Criteria and Constaints
Directions: Each engineering team will build a skyscraper out of spaghetti.
You will test the tower on our earthquake simulator called, "THE SHAKE TABLE".
Criteria:
1) Build the tallest structure.
(1 pt for each inch tall)
2) Have it survive the simulated Earthquake.
(1 pt for each second survived on the table, up to 30 seconds)
Constraints:
1) Limited Material Types
2) Limited Material Amounts
3) Limited Time to Design and Build
Trade-off:
As the height increases, the building becomes less rigid and more likely to collapse in an earthquake.
Team with the most points wins the challenge
🌟Each Tower must fit on the plastic lab tray🌟
Part 5
Design
Directions:
Use the provided sheet to work with your table to design a spaghetti / marshmallow tower.
Point System:
1 Piece of Spaghetti = 1 pt
1 Small Marshmallow = 2 pts
1 Large Marshmallow = 5 pts
1 ft of tape = 5 pts